![]() ![]() “We knew it was slippery,” said Toshimasa Aoki, the manager at SCE’s product planning department, of the DualShock 3 stick tops. But it seems the overall consensus is that this shape wasn’t the best for performance. Some people prefer domed, convex pads for their analog sticks, as they provide a smoother surface to push around, especially from the edges. For most games, your thumbs rarely leave them, and without them, you literally can’t get anywhere. The two analog control sticks may arguably be the most important components on a console input device. “Everyone notices the touchpad and the headset jack and all that sort of stuff, not necessarily the small changes that make it feel a lot better.” The analog sticks “Small details really do make a difference,” Shadow Fall director Steven ter Heide told GamesBeat. Why? Because all of these seemingly insignificant nips and tucks add up to a controller that just feels right. Warning: You’re about to get some very detailed information, including some from several exclusive interviews. ![]() In part two of this series, we take a look at the improvements that Sony has made to the two analog sticks (shooter fans are going to love the changes) and the D-pad (which went through a lot more testing and revising than you might suspect). And except for those whose hands are now permanently time-, heat-, and pressure-molded to only fit the Xbox 360 joypad comfortably, they won’t be disappointed. People seem really excited and hopeful for a new-and-improved DualShock controller. So when I barely addressed these issues in fewer than 140 characters, I was surprised at the reaction. The DualShock 3 controller feels light and insubstantial, it has very loose analog sticks for moving and aiming, and the back shoulder buttons - well, they’re more squeeze balls than triggers. This is a big deal because - and this is absolutely just a nonscientific observation of ours - gamers generally hate the PlayStation 3 joypad for shooting things. In particular, this was the first time we got to try out the new controller with a first-person shooter, launch title Killzone: Shadow Fall. This past June at the game-industry trade show E3 (the Electronic Entertainment Expo), Sony let the press get hands-on with its upcoming PS4 console, due out Nov. Solid, heavier, nice triggers and sticks. Never liked the PS3 controller for first-person shooters but the PS4 version feels good. ![]()
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